Nathan Glick
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Projects

Professional


SMITE (Hi-Rez Studios)

Gameplay Programmer
06/2021 - 10/2024
Atlas, Lancelot, Martichoras, Charon, Bake-Kujira

SMITE 2 (Hi-Rez Studios)

Gameplay Programmer
06/2021 - 10/2024
Thanatos, Amaterasu, Miscellaneous Support

Personal


RogueMan Custom Engine

- Built with C++ and SFML/OpenGL
- Custom Entity Component System
- Custom Scripting System

Unnamed RPG

- RPG Prototype
- Built in the RogueMan Engine
- Currently in Development

Unnamed First Person Shooter

- FPS Prototype
- Built using the Godot Engine
- Currently in Development

Scoundrel

- A recreation of Scoundrel
- Built in the RogueMan Engine
- Planned to be a Rogue-like

Student


X-Iled

Graduate Capstone Project
- Rogue-like Action-Adventure
- Built in Unreal Engine 4

Hatmancers

Graduate Class Project
- Multiplayer Arena Shooter
- Built in Unity

No One Left Behind

Study Abroad Game Jam
- Survival Game
- Built in Unity

JS Quadtree Fun

Personal Web Project
- Showcase of Quadtree Data Structure
- Custom built in JS

E.C.H.O.

UGrad Game Jam
- Puzzle Adventure
- Built in Unity

Audio Visualizer

UGrad Class Project
- Audio Visualization
- Custom built in JS

Detached

UGrad Class Project
- Platformer
- Built in Monogame/C#

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Nathan Glick

Hi, I'm Nate! I am a Gameplay Programmer with nearly 4 years of industry...

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